1. Can Max bake lightmap to 1 file from many separated objects? 2. Can Max take into consideration smoothing groups during baking? 3. If not 'Render to texture' from 3d max - what program do you use to baking lightmap?
Well first, is there a thread about basic max use? But anyway, I cant seem to find an 'insert edge loop' tool. I used it all the time in maya and I know there has to be a way to do that in max. thanks in advance! edit: and I am using max 2008
Hey guys, I have 3ds max 2009 and I am looking for a similar tool to "set flow" that can only be found in the next max versions ! Is there a script or anything ? Thanks!
after I downloaded 3ds max 2012 I noticed the scale tool in the unwraper window will not scale uniformly. what happen? I tried everything. Please help.
Hi guys. First let me start out that I am a total noob in Max. Anyway I'm building some assets for a game in Maya then importing to Max, as FBX, in order to import the assets into the game. Once I import into Max, the only thing I do is set up the game specific shaders then export. After getting the first asset into the…