Hi guys! I need to ask for your help solving these artifacts Im having on my lowpoly model. Artifacts in Blender would not be that big problem, but Im also getting visible seams in baked normal map (baked in Substance Painter). I have tried triangulate both lowpoly and highpoly models before baking, changing UV seams,…
Hi!I'm a game artist who works with both 2D and 3D for characters and environments.My work includes character animation, environments, and props modelling. I have experience using Unity, Godot, and GameMaker. Most of my environment work uses modular pieces for level design. Send me a DM in case you´re interested in my…
Hey guys, we're looking for a couple extra freelance environment artists. Lowpoly handpainted diffuse only work. If anyone's interested please shoot me an email syaped@hotmail.com Cheers!
Hi! Marmoset 3.07, steam. Reimporting fbx lowpoly with same groups seems done successfully but selecting baker folder then leads to crash. A couple of details: I import lowpoly in automatic way to auto hook up all groups from lowpoly and then import my highpoly meshes as multiple obj files and assign them manually. This…
Hi everyone! I am currently looking for new opportunities as an Environment / 3D Artist. Portfolio: https://www.artstation.com/kimshyuen18 I specialize in: * Stylized Art: Creating stylized props and environments, covering everything from initial design and texturing to final engine implementation. I'm also comfortable…
Just wondering if anyone out there can help me in my search for outsource studios that specialize in or are capable of high quality, lowpoly diffuse only handpainted 3d work (ala World of Warcraft)??? :)
A re-make of the old Saab car commerical - but in my usual lowpoly style. Made for fun with Maya and Aftereffects, cheers! https://youtu.be/NFc9HiptVLs
Hey all...I love pushing polys but still cant help but wonder if theres a script for 3ds max that "pop" the lowpoly shell to fit the highpoly mesh? It would save HUGE amount of time :O Thx, Jakob