I am an artist working on Legion: The Eternal war posting on behalf of the project manager. We are seeking artists for a melee combat game with online RPG elements. We have the basic structure of the game running but we now need the content for the game produced. We are hoping to get funding through the Unreal grant or…
Wondering if there's any unreal enjoyers in the chat? Apparently high heels in a game engine is a whole thing :skull: I'm using the gameplay animation sample stuff in unreal which is pretty cool, and it's even cooler that I'm able to intervene by making some edits to the CR_Biped_Footplacement rig within the animation…
If you specifically want to make an old-school style 2D JRPG, than I would say go for it. The engine is fairly mature, and has plenty of features. I would imagine that it wouldn't be that hard to learn. And the price is actually quite reasonable, at $70 it's only slightly more expensive than most modern retail games.…
Hi! I'm leading the development of a 2.5D single player RPG inspired by Ragnarök Online. You can find our YouTube page here: https://www.youtube.com/@MettaOffline We're looking for a 3D environmental artist to bring onto the team. Please dm me a short introduction and your portfolio. We can only afford to hire on a part…
We already have 3dModel just need animator for make rig 3DModel in game MemoryTrees RPG Life+Farming simulation game base on runefactory and harvestmoon 1 Can make Rig and adjust the rig avoids,animator must give some feedback to 3D artist when he rigging the 3D model then 3D artist could adjust the 3D model to fit the rig…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
Hi! We're developing a stylized top-down Action RPG with 2D pixel art and mixed media elements. The project draws inspiration from titles like Hyper Light Drifter and Omori, blending expressive pixel animation with surreal, reality-breaking environments to suit our game's emotional narrative. Our current team includes two…
Hello Polycount! My name is Luke Wall, and I am the writer and composer for a new RPG project that is getting off the ground. The team currently consists of me, the producer, a concept artist, and one voice actor. We are currently working on creating a pre-production demonstration demo of the first level of the game, which…
Before I Start The game currently has a group of 2 people working on concepts. Nothing is set in stone and if you join the team, any ideas you have can also be included in the project. The game is being built in the Unreal Engine using C++, but if you know the Blue Print system well, please also apply. SteamFall—Game…
Project Name : "Trinity Wars - Episode 1" Position : 3D Animator With a few weeks left before DBP and 75% of our animations done, our 2nd animator has left the team due to other projects he was working on! That said we are looking for someone to join our team asap and finish what he started. The game is a very very large…