Character Design with Danny Williams The more you can do, the more you will have the opportunity to do. Diversity of skills and flexibility are two traits that will serve you well in this industry. Thats why Danny Williams, an experienced character artist and CG Generalist at Dreamworks, is going to teach you how to…
Quake Live has made a few changes and a brand spanking new workshop for maps and player models? how interesting... http://store.steampowered.com/app/282440/?snr=1_7_15__13
This is for a unreal fantasy MOD a friend and i are bringing back to life, included is a dragon that is near complete, and a fortress static mesh, opinions and crits appreciated The mesh In game Fortress -Buddikaman-
Still learning this engine... I just downloaded 4.4 and I noticed that my project files from 4.2 are grayed out. Can I not open old project files in a new build?
Hi guys! So I've taken some of the suggestions I've gotten here and from colleagues, and edited together a new, shorter demo reel with more game-centric animations. If you could offer any additional feedback and assist in refinement, I'd be greatly appreciative :) [vv]132058963[/vv]
Improved Poll for clarity and understanding for the participants. Writing a poll for my dissertation in advance. Is gaming to you a habit or an addiction Please, don't be a stranger to write a reason why, your opinions is the life blood of this poll. --For those of you that commented on the original thread --…
ok, here is initial concept: http://www.jasonchanart.com/gallery/2005/fanart/gnomes_big.jpg By Jason Chan, for World of Warcraft. And there is uvmapped model- next texturing. feel free to comment and critique that shit please, cheers!