Wow.... this is odd, I just came here to post a question about exactly this same problem! This is 100% the exact thread I was going to make... weird, no? Anyway - so, as I said - I'm in the same situation as OP: I get a nice, sharp volumetric fog occlusion / light-shaft effect on the spotlight coming thru my window when…
We added two more people to the team! Two good, long-time friends of mine. It was apparent we needed two more people when we assessed the scope of our game and realized we would rather get help to make what we love than cut tons just so 2 people could make it. Boyd: He is taking over design. He made tons of Starcraft,…
I love peppers! I'll eat them on all kinds of foods, perhaps a byproduct of my southern upbringing. A few years back, a buddy and I were getting into one of our annual chili cooking outings and decided to up the ante in our spicy batch (we do one 'wuss' chili and one 'manly' chili each time we cook); in a single five-quart…
I am also against the two month cycle. On one hand because it's harder for people who are out for the current challenge to join if they have to wait two month. Also doing several shorter projects keeps motivation up. In my opinion you can also see that with the character challenge, which has quite less participation since…
Looking good. Moving frames forward (to the right on timeline) will add overlap. e.g. the hands hit the forward pose at the same time as the front foot hitting ground (f#19); you offset the hand keys by one or two to get some overlap. You can get overlap by pushing the bias handles on the keyframe, but genrally people just…
tinman: i'm not using fx files here, these are renders using a 'blend' material. it's an extremely simple setup, using two different standard materials in each of the two slots, blending at 50%. i created the images just as prototype stuff to show to programmers. looks AWESOME eric. i want to play with that! i wonder, with…
Dave, it took me two weeks to get fluent, and two more to get production quality with it, and then two years and there are still things I don't now about the program. The problem with Maya is that it is deep and secretive, and rewards a certain gearhead mentality. it also encourages specialization in tasks. I used the book…
I am a novice at ZBrush and have sculpted this rock incorrectly. I first created the initial subtool to the extent that I could duplicate it and merge it into itself to increase its size and variance. The problem is that when I "merged" the two sub-tools using the "Merge Down" command, I did not have the Weld or UV tabs…
Yep, when the ini file goes missing max recreates it from scratch like a fresh install. When it comes back everything goes back the way it was. You might be able to compare the two files for differences and find the setting. I know you can view two documents in word side by side scrolling one scrolls the other. There might…
@All of you awesome people: Thank you a lot everyone. To answer how long it took to complete: The Entrance section (Canyon + First room with statues) Was two and a half months. The Inner section with all the scafolding/gold was two months (I did this first) The Uboat was two weeks. This includes any sculpting, texturing…