To create reflection, Subsurface Scattering, Glow and Lens Effect in Killing Floor 2, i will have to create a texture that uses black and white information in the RGB/A channels in the texture. The problem is i am not quite sure how to implement it in to the Unreal Engine 3. Do i have to create a texture for each R/G/B/A,…
Thanks Vexod14 this indeed looks cool great looking but I am asking about a bit more less stylized picture, more of natural realism with shadows, SSS . Something focused more on realistic environment , landscape rendering with heavy instancing.
I recently completed a crate in Substance Painter, exported those textures and brought them into SD to add dirt and grunge controls to be messed with by the developer in Unity. In SD, I have a crisp dirt overlay. In unity that dirt is super pixelated, yet the textures underneath look great. I've tried a couple different…
hey Polycount i have been modelling for a year now and after saw another beginner post here and get great feedback i thought it was time to show something i have been working on. i got inspiration from the character Casey Jones from TMNT. the model is made in blender obviously and i would appreciate feedback and maybe some…
Posting this here specifically because Polycount's audience cares about pipeline more than novelty, and that's the actual use case I built this for. Context I run Anvil Interactive Solutions — we ship Blender/UE5/Unity tooling (Quadify line, BlendUnreal, BlendUnity, a few others). BlenderMCP Pro came out of needing to do…
Hello, just finished up this piece and I would like some CC if you have the time please! The images below are in Unreal Engine, I also used Maya, Substance Painter. This is the link to it on Artstation: https://www.artstation.com/artwork/8ewe6n
Hi everyone, I spent several hours searching the internet to get the absolute technique to achieve the result of what Crytek did with Crysis. I found couple of thread here and there of some people asking the same question I'm currently asking, but I never found a thread that answered the question. Unfortunately, i'm not…
I seem to have an issue where I previously was able to change the scale of the pattern for tarpauline but can't any longer. Can anyone tell me how to change the scale easily? http://puu.sh/mLdxK/088dcc07d9.png
Mass Virtual in Orlando, FL is looking for a 3d artist, here's the job posting on our website: http://massvirtual.com/3d-artist/ 3D Artist Temporary Contract Position 2-3 Months Responsibilities: Work with Art Director and other artists to ensure consistency between vision and implementation of environment and hard…