I think the glare is too much (I'm new to compositing). What else needs work? Last time you guys gave me really helpful criticism! Back view with old texture:
this guy has taken me a god dam long time and still isn't finished :( going to take a break and do something else for a while now. i plan to finishes him before the end of the year.
I've been working on these dragon nunchuks. My goal was to make the orbs/stone inlays look like red jade. Does anyone have any feedback on that or anything else? Thanks. References for red jade:
Hello , do you have some tips for me to increase the fur in this model picture? http://img822.imageshack.us/img822/5913/furph.jpg I dunno how else be able to make that more realistic ...
http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=13872203 anyone else try this? just got this for my ipod touch. pretty rocking and alot cheaper than its big brother.
Dose anyone here use Processing(Openframeworks, vvvv ,etc)? I have been using it a lot and was wondering if anyone else here dose. I use it for data-visualization and for creating really cool interactive visuals.
anyone else getting it? or my pc has gone to hell i guess don't enter your username and password there? happened here: http://www.polycount.com/forum/showthread.php?t=99902
Hello everyone, I started a new project.. this is rough blockout of first character in the scene.. I need critiques on its anatomy... Draw overs and everything else is more than welcome!!