The Depiction Engine is a Free and Open Source asset that adds multiple features to Unity. * 64 Bit Transforms(Think solar system sized scenes) * Geo Coordinate Transforms * Procedural Planet Framework * Support for GIS data such as Elevation or OSMBuildings * Spherical Terrain * Javascript API for WebGL builds * Much more…
So not really sure how to explain this but I know that in Unreal they have something called sockets which for example let you connect different guns to different characters. all at the same point so that it properly fits in to the characters hand. So my question is how to basically do the same workflow in Unity. What is it…
Spotted a new challenge on the Unity forums, figured I'd share here since we all love a challenge! I'd have posted in the Unity subforum but thats really just for tech talk. Looks fun, tis compatible with a wide range of scope - I think I'll set aside a weekend and have a bash at a tiny island or something, cute style.…
I have difficult scene exterior and interior (train) so my train have to be non static, so I decide to light this in modo cuz its easier than beast unity lighting, can sombedy help me how to bake proper lightmap in modo and which shader in unity is the best for impoorted lightmap
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hello All, I am new in this community and I want to build my career as a game developer and looking for a unity course, Can any game developer suggest me where I can start learning unity game development? I have shortlisted some courses from udemy and Coursera but I don't know which one is best.
In the vein of giving back to the community, here is another cool freebie. These are low poly modular street sections and buildings that can be used to populate your own city in Unity. The video demonstrates how to use the pieces and contains the download link for the Unity project source. Enjoy! [ame="…
Hello, I've been working with UE4 over the past years and now I'm a bit lost trying to convert a scene to Unity. How do I set materials to a mesh that has no material in the inspector and is shown as white by default in the assets list? I can't find Unity's way of doing this other than draging and droping materials to a…
trying to find the best solution for texture packing with Unitys Standard Shader and I can't seem to find a way to do this any other way with the Standard Shader. The way Im used to in UE4 makes much more sense than how Unity handles it right off the bat. What is the best way to pack my color, roughness, metalness, ao and…
Hey guys, over the Christmas break I was going to build a little test level and put it into Unity. My goal is to have models, textures, and real time lighting. Ideally I could get a follow camera tuned and have a character moving around the world. Doesn't necessarily have to animate though. I don't know anything about…