I tried the normal import function (Export works but import does not work): ExportFile filePath FileFormat:#USD Lights:false Cameras:false contentSource:#selected (V) ImportFile filePath FileFormat:#USD Lights:false Cameras:false contentSource:#selected (X) I tried the USDImporter function (But it returns 0):…
Hey folks, I've been working on a simple scene in Max for camera matching and compositing... camera match and making matte objects was easy enough, it's just the lighting and matte rendering itself which is giving me headaches. I feel like I'm up against a brick wall with this one, I've scoured the Max help files to no…
Hi! Thank you for your response, I have made some changes and there have been some improvements and some things that got worse... I've attached a link to a ZIP folder with the Substance Painter file and the 3DSMax file with the high and low poly. Any help is much appreciated! MaxandPainter.zip
miauu's Quick Spline Measure allows you to quickly measure: * - the lengths of the snapped segment and its closest adjacent segment * - the distance between the points of the snapped segment and its closest adjacent segment * - the angle between the two segments You can do all those measurements without selecting any…
What would be the best, most durable way to have many versions of assigned materials in one scene, so that I can easily switch between a version of the vehicle with green paint with white plastic and the same model with metal and dark plastic. Making it extra complex is the fact that not all materials will be assigned…
I read a lot in forums, people asking about things that are very easily done and they are either looking in the wrong direction or they are hidden so deep that you can't just spot them out easily. On top of that.. not many really mention them in tutorials! These will be very useful especially for people who start getting…