Here's something I came across not too long ago on artstation: https://www.artstation.com/artwork/XBnL3l It's a technique devised for a VR game that had geometry limitations so they accomplished that destroyed look using textures. Personally I would do this. - Create a basic destroyed building. This wouldn't have tons of…
Progress Update 05: Oh boy - it's been one of those months, I'm afraid. With the outbreak of Corona, and finding myself in the group of 'at risk', myself and my family have been scrambling to make sure everyone is safe and we have the preventative measures we need. As it stands, myself and my family are all safe, and we're…
An update about the current state of the project I've been heavily focusing on it last weeks (curious thing as I've also a (super-cool) job during the day, I should rest more, but instead of it I work like a machine ^^"). So here is a summary : - Now we have a build. Yeah. Game is finally standalone, playable on a (good…
Really great stuff so far. Already you've got a vibe going and I like it. Most of this is stuff you might have planned already but I'll mention it anyway =) I liked the floor better before when it was tile, but I agree it shouldn't be too similar to the type of tile as the walls, which it was pretty close too. Some high…
@Ashervisalis On starting the mentorship program I mainly wanted to improve my buildings and foliage. You choose what you are wanting to focus on and the project that you do with guidance from Ryan. I've quickly listed what I learnt below – although keep in mind I wasn't a complete beginner at some of this but Ryan helped…
(7/21/22) Hello Polycount! I have started working on a new environment project and am in the early pre-production/testing and planning phase of development. My idea is to create a Queen Anne Victorian house but with a more simplified American style in a Mojave desert setting. This comes from inspiration that I took from my…
The Summer 2018 registration period for CGMA is coming to an end in just 2 weeks. With the new CGMA site redesign, it’s easier than ever to find a course to help you develop your skills in the areas you need. Also, for the very first time, students are now able to take advantage of 1 YEAR EXTENDED ACCESS to content. Bear…
Senior Environment Modeler WE ARE REVOLUTIONIZING ENTERTAINMENT! Got the passion and a very high degree of skill to create fantastic worlds for a large scale premium fantasy online MMO game? Have you accomplished this with your experience in other high quality games? We are going to change next generation gaming in a way…
Hi, I'm Ben, I make mostly sci-fi themed hard surface models for environments. I mostly specialize in wrangling the source engine to do my bidding, but I've made a concerted effort to move to UE4. I started making textures and reskins for Half-Life back around 2001 or so, and have worked as a dedicated texture artist…
Hello everyone and welcome to the Monthly Noob Challenge for the month of August. Now I may not be the person that you'd usually expect to post this thread, but for this time, I was put in place by Alex to handle the issuing of this month's challenge. All of the rules are the same and this is still the awesome monthly…