Hey guys, Ive been fiddling with modeling over the years www.smallsumo.tk and have always used milkshape but I need to step up to max and other cool apps like zbrush. A simple thing I would like to know is and this is because i am comfortable with milkshape can I take a relatively low poly model I made in milkshape and…
I gotta agree with you. I was wondering if I was the only one that felt this way... Nothing is being said on the GA forums about the judging so far. But honestly, DBD and Butterpants...wtf!? It really aggravates me to see such quality art not get into the top 15. Especially when certain entries that are I guess.. decent...…
So I just installed Maya 2023 and I see a strange bug where some meshes are black on the top viewport. Just the top one. This error would appear whenever I play around with the height baseline or whenever I simply move a mesh high enough. I don't know what's wrong and also I don't know if it's an issue, but I will need the…
A friend of mine just opened the doors to the online shop for his clothing brand, and hes asked me to spread the word a bit for him. And since polycount and a few other art forums is the extent of my online socialising, here i am. http://www.izesclothing.co.uk/ Its starting small with a goovy stile trying to be unique…
I believe it is done on purpose, those are meant to serve as a base to put tree geometry on top in something like Speedtree, Max, or Maya. It's so that you have a very nice photoreal base where the player is and then a less dense canopy that you build on top of that. They do have some of the smaller trunks that are stumps…
Shit like this is not welcome. And, asked you kindly not to talk about Luigi any further, but you decided to anyway? This is why people flag your posts again and again. It’s inflammatory junk. Please stop.
Hi everyone! First post here looking for feedback and ideas and to get more involved in the awesome community :smile: I'm currently working on a modular Sci-Fi shop front using the same decal and custom face normal workflow used for star citizen and I love it! At the moment I'm working using Seungjin Woo's concept for Star…
I can't give you the years of industry experience, or all the tips and tricks that come with a healthy understanding 3d; but I can give some advice on how to think. 1. Stop working, (that would nice wouldn't it) but seriously stop working, and stop freaking out. Take a good long look at how your working. Ask yourself how…
This is a 3D Modeling and Rendering project Software: 3DS Max 2023, Vray, Photoshop. Modeling of the interior space based on CAD drawings and a few reference images provided the client. Some interior objects is also modeled from scratch, after completing the rendering, post-production is done in Photoshop. Project…