Hey guys! for a while now I've been working on a real time environment in UE4. The environment itself is based off of this work from Piotr Krezelewski which can be seen here. A huge thanks to Ayi Sanchez for mentoring me through this process! The experience was invaluable and I feel I've really learned a lot! As for now,…
Hi all, I'm an aspiring Environment Artist who wants to enter the video game industry. I have some questions about when Environment Artists first start out and after they have been an artist in the industry for a little while. 1. When you first start out in the industry as an Environment Artist, whether it is a regular…
Game ready models of 1 and 2 player arcade cabinets I created for my cyberpunk environment. The cabinets use original artwork of fictional games who logos and animated home screens I created. The animation is done through using a flipbook in Unreal Engine. The full project can be found…
You should definitely work on scale of your elements, it's something quite important if you want to achieve believable enviros. Just compare (I scalled your pic horizontally): When looking at the first I have a feeling I would hit the ceiling with my head if I were there. Also there is really little info about your work,…
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Snapshot Games was founded in 2013 by award winning game designer Julian Gollop, best known for his work on the original X-COM series. The company’s first title is the critically acclaimed Chaos Reborn, published in 2015. Currently, we are developing Phoenix Point, the spiritual successor of the original XCOM. We are on…
Dreyzie, this looks amazing. Also thanks to the people who replied to me when I asked about modular environments. Some things are so difficult to figure out. Eventually I didn't make the building the way I wanted it to be and I had some issues with the grid snapping in 3ds max so my enviornment is not a 'proper' one. Still…
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Description Zindagi Games- developer of Sports Champions and Deadmunds Quest for the Playstation 3 is looking for smart, talented, team oriented individuals. We are currently seeking artists for a high profile console title. JOB DESCRIPTION: Environment Artist - We are looking for an artist to join our team and assist in…
Hey, So I am making a new environment, but I need some help with my ideas. Simply put, how do I make an environment tell a story? I want the viewer to look at my environment, and know exactly what it was built for. I do not wish to make something destroyed/pillaged. I want to make some sort of shrine, but making it as…