Also "VR" is a little ambiguous, considering there is mobile and desktop VR platforms - both with VASTLY different budget/performance requirements. Either would yield a totally different answer.
Alias Maya and Kinetex 3Ds Max as they were before Autodesk, offered built-in baking. Its still there now Render to Texture afaik its called where you can choose types of maps you want to bake including lighting. Unreal Tournament baked lighting info on the base texture to have that distint look. Below is an example,…
Framestore, this VR experience merges photoreal imagery with augmented elements using photogrammetry. https://www.framestore.com/work/saam-vr https://youtu.be/GHoS1ysjMG0?t=26
Hello again, old friends... It has been a long time since I posted any art here! I've kinda fallen off the art bandwagon recently (closest I got to anything released recently was some modelling in Gears Ultimate, and a bit of texture work in Gears 4 MP), and since then I've been mainly working on game prototypes in VR,…
Technical Artist / 3D Modeller required for completion of in-progress project. We are developing a House configuration tool using WebGL (driven by Three.js) online. It will provide users the ability to customize and interchange textures on all devices - including mobile and desktops. VR is supported and powered by Three.JS…
I just finished a couple new ship concepts. Created in Zbrush, KeyShot, Photoshop check out the 3d VR Model here: http://digitalenvironmentartist.com/VR/Ship_12/12_2.html
@nikola3d Some of stores offer credit for this sort of thing. But yeah, it's way too expensive to upgrade from non VR to VR just like that. Well, hope you're going to get it done.