Hello everyone! This is my new personal project which I did in my spare time. Bust modeling - 3dCoat 4.5 Hair - Ornatrix 4 Render - Vray 3.30.05 Hope you liked it! Best regards, Andrew.
Hello polycount, Looking for crits on my amateur portfolio piece for my junior character modeling portfolio. Low poly was around 10-15 hours over two days. All crits welcome, thank-you. CURRENT UPDATE
hello evryone.i made a 3d cannon and tested model with pbr maps in ue4 and it was fine.now whenever i import my textures in sketch fab its shows some transparent material.i import a 3d tv before that and everything was fine .
hello guys im going to create a game level from scratch including concept art , if you were in my place how would you aproach it , i need you opinions ! thank you !:)
Hello poly. I Got a sculpt and want project normals onto my retopologized game mesh. I've used 3dsmax projection but notice it caps detail. I know there's a normal map feature in Zbrush. What's the process.. Import the game mesh?
Hello. Does anyone know of any tutorial on how to make your own particle systems / attack animations for weapons in dota 2 reborn? I can not find any. By the way I use Blender. I will be grateful for help.
Hello everyone, happy 2019! I was hoping to get a little feedback on a game character model that I've been working on. Please let me know if there are any other views you'd like me to take for better clarity. Thank you!
Hello, i need your help. I created a cylinder and cut a box shaped hole. When i fixed the topology and rendered, i noticed this weird shading problem. Any ideas, what to do? Thankss. In Viewport In render
Hello! I'm concept artist from Belarus. I draw everything that I love) You can find here fantasy or sci-fi creatures and characters Welcome to my little world!)) P.S. I'll be happy to get feedback from you ;)
Hello folks, I'm getting the weird problems with my normal map. As far as I know, I've baked everything correctly using xnormal but one part of the mesh have this problem, the other parts are looking great. Any suggestions?