i think Nikhil is the type of person who will always be frustrated by the inefficiencies of a bureaucratically organized organization. I think its better to make your portfolio exactly as you want it to be and let it be a reflection of your art and your thought process and if it it filters you out of some studios selection…
posted a photo below, but all my work from yesterday just... isn't registering? I'm on the same material I was yesterday and I haven't made any changes. Saved my stuff (multiple times), went to bed, and now it seems like it's missing. the error says "No output node defined" but I thought my final base material node at the…
@v13r1 Hi! Congrats on finishing the crate. Some aspects I think can be improved: - It looks to me like there are some hard edges breaking up the shading in some places (prominently along the wide beveled corners and the look mechanism). I'd keep in mind that while UVs need splitting along hard edges, edges at split UVs…
Day 117 of my 360 days of art:
🍒 Day 4 out of 30 days of sculpting. I familiarized myself with the ZBrush interface and also purchased a Udemy course on sculpting.🍒 I explored various selection tools, transformation tools, Fill, Strokes, and Swatches in Illustrator.
You could use ZModeler's Mask by Edge, mask the edges you want to move, invert the mask, and Move by Edge Complete. Alternatively after masking/invert, you could switch to the Gizmo and Go To Unmasked Center to move the selection easier in the viewport.
you don't need to rename the file - just select xml from the language menu ctrl+shift+alt+b should format the file with line breaks / indents so it's readable too (not 100% reliable) aliases work fine though - our substance library has been through 7 years, 6 projects and 10 material artists without any difficult…
The Game Outback (working title) is poised to be a highly replayable, VR supported, 1-4 player cooperative horror survival title set in a unique location. It will bring the immersive and truly terrifying experience of a high fidelity single player horror game to a multiplayer audience. Our Progress and team Our team is…
Thank you for your answers @Fabi_G and @rexo12. This reply comes a bit late but I have had a flue so I had to step away from the computer for some days 😅 Before that I had some time to update some aspects of the project based on @rexo12 feedback. I followed the tutorial you shared regarding how to blend megascans and now I…