Hey Ben, I think the lay out is really good but i feel there is alot more work that needs to be done, but that's the joy of art isn't it, nothing is ever done : Here are some thoughts just off the top of my head, and I'll break down your pieces individually. I feel you really need to push your material properties What is…
Hey there! I'll second (or maybe third?) what everyone else has said. I definitely think looking at some references for the time period and location you are looking to emulate will help, as well as playing around with your lighting and color composition since the brown on brown is making everything blend together, when…
So I had a chance to play around with CoreUI; and my feelings are mixed. While I like the idea of having one persitent toolbar at the top with all your commonly used tools, I couldn't (perhaps if I gave it more time) get used to using floating (pinned) pallettes for my tools. Having the tools properties in the one spot is…
Hello, I'm new to UScript and a friend of mine pointed me to a tutorial on the UDN that shows how to get the mouse cursor to show up and interact with a level in UDK. I'm slowly going through this tutorial, but I seem to be having a couple of issues. I'm getting 3 errors that I'm not sure how to fix. I don't want to open…
Okay, trying to cut this down to 1000 words or less. Here ya go: The sun slid away over the crystalline hills as she peered around the corner of the stockade. She pulled her cloak close hiding her armor. Her long white hair was carefully tucked under her hood. As much as she tried to blend in there was no getting around…
Do we ever have a treat for you. Some members of the amazingly talented environment art team over at 343 Industries have put together an article on creating the environment art for one of the largest releases in video game history - Halo 4. This article was written by the artists at 343 Industries - not us - specifically…
SUMMARY Trigger is looking for a 3D Generalist with a passion for all things 3D. Our ideal candidate is looking for a place to belong and put down roots. In this role you’ll help create 3D for cutting-edge toys, mobile games, and applications based on Augmented Reality and other future technologies. You’ll get to…
Hello, Today I would like to share with you our experience as a 3DSMax plugin developer. And what does it mean nowadays : I will share my analysis based on our own experience here at Onikanabo. Than i will compare 3Dsmax ecosystem with Blender Plugin Development ecosystem, and try to explain why do I think that today…
Hey, welcome to my thread on a Transformers project! I'm hoping by the end I'm going to have a functional and great looking Decepticon to show off with. Any criticism is welcomed on getting this to be the best that it can be. So without further ado lets begin. I sketched some really rough stuff on my favourite G1 character…
For the last couple of weeks I’ve had this idea floating around in my head for Beyond Good and Evil 2, a little project to keep me busy during the holidays and spice up my portfolio a bit. It’s a game that’s very close to my heart and basically motivated me very early on in life to become a game artist. So with my search…