I haven't learned the Skin Wrap modifier yet so I don't really know about it, which kind of makes it hard to understand this part, especially the converting to skin part. I guess it's time I open up the manual on Skin Wrap modifier, it sounds useful.
I find it weird that the glyphs wrap around the edge at the bottom. Seems more likely they just be wrapped around the bottom piece. Then maybe some other design on the top of it. And if the red stuff is glowing you should put some faint glow highlights on the pillars and whatnot where it's close.
OK, then you could try using Skin Wrap to project UVs from the original low-res model onto the newly imported Muddie. I haven't done this, but I seem to recall others doing it, a search might turn up some info about Skin Wrap.
sharkskin handle weave... very nice looking, this is a very fine detail that only sword collectors and martial artists know about. I think it would definitely be worth it to do that correctly, the handle wrap you have looks more like tennis racket wrap with holes cut in it.
"a sky with clouds texture" Do you work in a game engine? In 99% of them skybox textures require special "tiling". Wrapping around or sth. like that; I don't remember, it should be in material/shader. For instance: http://docs.unity3d.com/Manual/HOWTO-UseSkybox.html Wrap mode here, I believe.
Depends on the model, sometimes I just model a new low poly by hand. Sometimes I use a shrink wrap method where I make a rough low poly, subdivide it and shrink wrap it over the high poly (or mid poly). Sometimes I use autotopo in 3D Coat.
This is round 2 of volunteer recruitment. Our project has been afloat for a couple of months now and we have been holding together nicely. We have been doing pre-production and early art development. We are nearing a point when we will need animators in particular. We aren't very elitist, we really are here to learn the…
Hello Eric, Thanks so much for getting back to me! I really appreciate the resources you shared—they’re super helpful. I personally prefer the wintery one, as I feel it’s clearer and communicates the idea better. I’m still trying to wrap my head around the theory side of things—lighting, composition, and all that can be a…
When you see the mesh you probably notice the bands on the shoulder piece wrapping around the body. Is that necessary to submit an item, something that makes it look like it wraps around the body? I'm asking this specifically for slark but I'm sure that there are other circumstances this is in. Do you think it would be…
Hey! Long time no post. Just wrapped up my first entry in the 12 month character challenge run by @nimlot26 Check it ouuuuut! https://www.artstation.com/artwork/nJW61E