My vision of "Next-Gen" from a rogue insider. Here it is folks, it's gonna be amazing! (These are honestly just guesses.) That last couple months of optimizing and polishing to actually get the game to run might be reduced....slightly....kinda. But not really. Will actually probably be worse. Why? Everyone will go apeshit…
This is some environment work I did on the Blizzard World map for Overwatch. I was mainly working on the Starcraft area, from the initial block out to the final product. Gaëtan Montaudouin created the Siegetank as well as finalized the Ghost Academy and the Crystal for the Pylon. More images can be found on my artstation.…
Day 16 Reference: https://www.artstation.com/artwork/Evoxm2 Wild Rift Zyra by FafaLei Time taken 2h 30min+ Notes: This one was fun. I have been considering trying to copy some of Riot/Blizzards models and I came across Zyra on Artstation so it was a good as time as any Kept other details blocky so I just focus on face for…
I think you need to push the use of colour in this piece, lets take a look at a similar style weapon from the masters... blizzard.. As you can see, like your sword, this has subtle glowing parts and an ornamental blade. There are two light sources, the sky (white) and the colour of the glow effect (purple)which effects the…
Hey there everyone. This post is a little different than what I usually post on here, but I figured I'd share since I've been keeping this list for a little while. A couple months back I started up on the twitter train and found it of enormous use for networking as well as keeping up with the companies I am looking to some…
art seems fine to me, if compared to artist working at naughty dog or blizzard i think some shortcomings might be pointed out but kind of need side by side comparison for that. The easier you make it to critique your work the more likely you are to get high value feedback from a pro. So putting up your work side by side…
The field isn't brutal, it's the massive mismanagement the games industry has been through. For instance I'd be perfectly happy staying as & working as a 3d artist if I were at a theoretical company that paid a fair & normal salary with regular raises, vacations and benefits that every other industry gets, and that didn't…
There was a pretty big shift in the used game market between then and now. Where it once was a small blip found at only a select few stores, its become the primary product for many retailers who created a market and industry around buying and selling used games for maximum profit. It wasnt uncommon to see them undercut new…
Hey Polycount community! I just finished this character piece, a reimagining of Soraka as a Sorceress from Diablo. The design is based off of a concept from Igor Sid, one of his pieces made for Blizzard, and Steve Zheng's concept work for Immortal Journey Soraka. Yeah... a little bit of a hodge podge on the design side of…
Hey guys! Thanks for all the great comments and feedback! Its been really overwhelming and totally unexpected. Again, a big thank you to Blizzard and Victor Lee for the epic material to work from! And all of you who have been posting your techniques over the years. Communities like this are a treasure trove of information!…