@Eric, let me ask you. Looking at professional websites, I don't see a lot of folks showing off texture flats individually. Full texture flats seems to be more prominently displayed (and relevant) on sites like Polycount; where artists are learning from each other. More often, I see professionals display their textures…
Epic games will reject A for modular assets. That's mainly because modular pieces should work inside their grid and hopefully never outside into the next grid space, or they will potentially intersect with things outside their grid. So a walls thickness is always into the room it's facing and never extends out beyond. C is…
[POSITION NO LONGER AVAILABLE] Hello, I'm Eric from BlueGate and we are currently developing a "run and gun" game (like Metal Slug or Gunstar Heroes) and looking for a 2d artist to join the project. Your job will include: - Character and Scenario Concept - Drawing and Scenario Development - User Interface Development We…
So I was playing Def Jam: Fight for New York and I thought that it would be cool to do a simple Unity3D game that cloned Def Jam but with rock legends instead of the artists in the original game. Myself and others have put together a list of characters to use in the game but we need people to model, texture, rig and…
We really happy to be announcing today the winners to Polycount's first ever all-2D contest: Unreal Tournament Master Challenge: Concept Art. As a reminder, the winners of this contest have won the following prizes: Epic Games prizes All entries that Epic chooses as a winner will receive a round of feedback from Chris…
Thanks Eric! So It's been a minute, but I'm still working on this. I've been making some progress with base colors for his body. I took a long detour trying to learn how to do lettering for his main chest and back tattoo. It was a bit tedious figuring out the design and trying to make it look cool and also meaningful, but…
Eric Chadwick said: Turning it into a gifv is a clever workaround, thanks! I edited the post with the new link. ------ I'm doing the nodes equivalent of refactoring code, still a work in progress, but I got a few interesting things to show. Technically I already can easily create hair with them, I just want to wrap up some…
We really happy to be announcing today the winners to Polycount's first ever all-2D contest: Unreal Tournament Master Challenge: Concept Art. As a reminder, the winners of this contest have won the following prizes: Epic Games prizes All entries that Epic chooses as a winner will receive a round of feedback from Chris…
On the website you suggest that no company will do anything about this until in begins to damage them - well currently you've got Epic branding all over it, gears of war artwork all over it, published game assets inside it and generally a thousand things that are going to piss Epic off. It's damaging in a whole number of…