Pangaea Games is currently looking for artists to help on ReZort, a wave survival game based in a near-future thrill-seekers' resort established after a zombie outbreak. It will be an FPS with a photo-realistic style. Payment will be available as soon as funds are secured through crowdfunding. You will be paid for each…
I guess it is down to how big of a prodction you are working on. I've worked on 40-60 hours games with huge and varying worlds. One particular one had different races spanning across the galaxy, and due to the fact that the engine could only have 1 unique name per asset in the entire game, you had to have perticular…
@Fonfa: Thanks very much! I will definitely have a look around the area you recommended :) I hear good things about it. @Nysuatro: Great, can't wait! I may live closer to the Ubi studio 20-30 mins. I'm always up for a walk though...just not in the dead of winter hah @Pioldes: Yeah hopefully we get some sun! Oh...thanks!…
Hello Polycount community! I am looking for a 3D artist to conceptualize, create, rig, and animate a cute character in a 30-second video that will be used on the company website (we are a Los Angeles startup in gaming and AI). This is what we'll need: - An original cute cool simple accessible character that is rigged or…
Hello Polycounters! Just about to finish up my year here at Vancouver Film School and thought I'd post my "almost" finished reel and works. Any critiques are greatly appreciated since I have about 15 days to change something. I'm re-rendering my alley scene right now so only the first person is shown. Found it to…
hey mop I did some more digging but it would really be nice is the listener and macro recorder just freaking called everything would make this easy... checks mouse buttons: shiftKey Boolean true if SHIFT key was down. ctrlKey Boolean true if CTRL key was down. altKey Boolean true if ALT key was down. lButton Boolean true…
I can understand starting out simple, but I started modeling back in October. I have already made more complex models, I modeled a bowling alley scene, a restaurant, and a pretty complex living room environment just trying to get the feel for different things. As far as my texturing skills I have an alright grasp on it so…
It's best to just build up your own library. Get yourself a good camera (Nikon makes great cameras) go out on the weekends overcast days seem to work best, and snap all kinds of shots of anything and everything. Of course whatever you shoot is subject to the laws of whatever country you're in. But in general no one really…
Quarantine Map Originally started as a L4D map ive decided rather to us the unreal engine. Objective: My objective in creating this map is to wrap my head around the UE3, this will help me utilize all my models to there full potentianl ingame and help me understand the normal work flow needed to not only make eye catching…
It looks pretty good, but I see some things that can be improved. The Background feels a bit . . . off. It seems unnecessarily out of focus, and the blur effect itself looks kind of low res and jpeg-artifact-y. I'd recommend toning that effect down. Also the color/brightness of the sky and the color/brightness of the…