Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…
Working on finishing a project I started a few months ago. Originally was set to try and recreate the beginning engagement of the Ep. 6 space battle above Endor. Overall I still want to get to that point, but mainly focusing on creating both the Imperial and Rebel fleets (modeling/texturing). Then once I get close to…
What kind of advice are you looking for? How do you feel about a certain piece and what do you think is missing or where do you think your strengths and weaknesses are? What I'm looking at I'd say there is a good use of color but maybe too much time is spent on polishing forms and shapes compared to the conceptualization…
Hey everyone: So, with the recent completion of an unexpected environment art test in UE4, I have realized that I need to put the brakes on additional individual art projects and spend time learning about the Unreal Engine 4 game engine beyond just learning how to import textures, FBXs, navigating the UI, etc. A lot of…
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Hey guys, So... I'm in a month-long break right now and I decided to keep myself busy by giving another try to mapping for Source. My idea is to choose a map I loved in a game I used to play and make a map based off of it for an 'actual' game. I will update this post as often as I can and hope I will hear back from you, I…