Anyone familiar with EEVEE and Principled Volume? As you can see in the img. below I have a Principled Volume shader on a cube, adding a blue tint, but it has a kind of "checkboard" pattern that doesn't disappear in viewport, even after a wait...
Hey, I just swapped Modo to Maya and while I was doing UV's and assigning edges I got this shading problem. I'm not great with Maya so I imported the model to Blender but I can't figure out whats the problem. I tried to render smooth and redo hard edges and I checked normals (as in the picture). What I am missing??? This…
Hi, i am a solo developer working on a survival game in unreal engine. i recently hired creature artist from here. I'm now looking for a 3d environment artist who can work at fixed rate and make realistic style not stylized. each environment has 10 sections/landscapes attached one after another. I will provide references…
Is there a specific name or a way to achieve the shading that's used on characters in Fallout 4 and gear and characters in Bloodborne? It's very smooth and even wax-like. Here's a sample, i can't find the exact lighting conditions to show it off in FO4, but in Bloodborne everything looks like that.
Looks awesome, stick a couple of worms with grenades in there and you have yourself a war! :P It does look good though, another game you might want to reference for cel shading is "thirteen" for xbox. It wasn't the greatest game ever, but I thought the cel shading was pretty cool
Hey, folks Here I have a shading study in Mental Ray I did couple days ago. What do you think about these renders? Also, what do you recommend me to watch/read to achieve a better quality? Thanks for your attention, people.
My outlines are looking weird, flickering or appearing in places where they shouldn't be. There are two options to fix this: Option 1 Set the Antialiasing Method to MSAA or FXAA. This is a quick fix, but will result in aliasing / jagged lines. To then counter the aliasing, you can take screenshots at higher resolutions.…
Hello, I'm a beginner at 3D, and currently studying at a 3D class at college. I have a problem with the vertices: They're shaded with a color when I select it, and I don't know how to get rid of it. I don't know where to find the solution since I don't know what it is called. I apologise for asking a stupid question X)…
Not sure if I'll be able to post, I just registered to get involved in this discussion so here goes... I've put this discussion in my favourites as I keep checking back to see whats new, and I am really amazed by everyones input so far...its been very helpful to my work on my masters which I'm currently doing, and is a…