First of your question ''What's your goal right now with these? Well this is my journey my learning process my good and bad days my work and my passion the goal of this is to have a diary that i can go back one day and see how i was till i get better on sculpting and maybe to some one a courage to keep sculpting no meter…
The first issue I had was when I was cutting UV's there was a part of my model where 2 shells that had been completely cut, just would not split apart and sat on top of each other as one shell. I thought I fixed this by changing my preferences folder, to "old preferences". The 2 UV's were splitting apart. Now this is…
Yeah this is an issue with old exporter. I think you can update the exporter even on old max versions. But just in case, here's a maxscript to add support vertex to handle vertex color/alpha by face, thanks to polytools3d on cgtalk. Has to be an editable mesh i think. ( fn BreakVerticesByColorAndAlpha node = ( mesh = copy…
Hello! I just finished doing a small script that is really helpful to encode proximity data from scalp to cards. The issue I have right now is that the script is really... REALLY heavy, like it takes a long time to process 50k tries. Anyone has tips on how to improve the result? Thanks alot! import maya.cmds as cmds import…
Borderlands was actually directly inspired by https://www.youtube.com/watch?v=D2iOcCibzUo Anyways for WiiU, You should check out the design blogs for Bayonetta 2 http://platinumgames.com/2014/09/26/character-modeling-in-bayonetta-2/ http://platinumgames.com/2014/08/08/enemy-design-in-bayonetta-2-pt-1/…
Hello Polycount, I've been a lurking in the forums for a long time, appreciating all the great art that has been posted here. This is my first thread on Polycount! After seeing CyborgMatt's Shagbark DOTA 2 courier I got really excited and decided to work on a courier based off of a hero. For those of you who may not know…
Workflow: Issue: 1)Imported the UE4 Mannequin's skeleton and skeletal mesh Note: their pose matches perfectly, but they’re not in a T-pose. 2) Define the skeleton in HumanIK. Issue: Since the skeleton is not in a T-Pose, after I assign the upper arm, lower arm, and hand I am getting this Status message: "The right arm…
do you mean a bootable cdrom/dvd disk? Ive never done that before, sounds like a wierd test. why cant I just go through the sticks and test in crysis every time as a process of elimination? actually I just tried having just 2 ram sticks in and it crashed so I assume if it was the ram at least 1 of those 2 sticks would be…
Okey this is driving me nuts. Hope some experienced users in topogun can help me out. I am a regular used of TG and I am loving it. I am using the Groups feature where you export a model with polygroups from Zbrush to help with the retopology. I used it before but now when I am working on a group, I can move/bridge other…
I'm going to keep editing this post, just using this post for formatting Software Colour Constructor $7+ https://gumroad.com/muzzfaceColour Constructor is a study and workflow tool that is designed to help you design the colours and values for a painting or image you are making according to a light source and ambient term.…