Hello Polycount, I've been a lurking in the forums for a long time, appreciating all the great art that has been posted here. This is my first thread on Polycount!
After seeing CyborgMatt's Shagbark DOTA 2 courier I got really excited and decided to work on a courier based off of a hero.
For those of you who may not know the Phantom Lancer, here's how he looks like:
And so I started doing some sketches:
I'm not the best at concepting, so I got my friend Jamesy to help me with the concepts, and this is what he came up with:
We kept going back and forth and this is where we're at so far with concepts:
I decided to go ahead and start modeling some of the prop pieces, and here's what I've got so far:
The body is just made up of 2 spheres to give me a sense volume, so you can ignore that. I also brought the stock courier Valve provided into the scene for reference.
Any critiques and comments are gladly welcome! Jamesey will be posting here too, so critiques from him are also welcome here.
Also, I've got a question for you DOTA 2 Workshoppers: When I downloaded the Phantom Lancer Model, it came with all the textures needed, ie. Colour, Normal, Mask 1 and 2. How ever the courier download only had a Colour texture, does that mean all the other texture maps aren't needed?
Not sure if anybody has asked this question already but I thought I should ask before doing anything too crazy.
Thanks, and hope you guys enjoy!
Replies
My boxes finally arrived on Monday earlier this week, and I've been working on it whenever I have time. Hopefully more updates soon!
A big Thank You to those who has shown interest in finishing this courier for us, but I'm still working on it very, very slowly. I thought I should post some progress shots to show where I'm at, but this project is still very much alive. It's been a crazy 6 months since I've moved to Singapore, so I apologize I couldn't get this done faster.
Also, crits and comments!
Keep up the good work, dude!