Hey Polycount, thought its about time i get this on here so i can get some help with design ideas and modelling feedback. This is the second complete environment i am attempting after the one i uploaded on a previous thread: http://www.polycount.com/forum/showthread.php?t=112535 As stated in the title the environment is…
Greetings! My name is Ryan Jackson. I am a 3D Artist living in beautiful Las Vegas Nevada. I am seeking work opportunities involving the creation of 3D artwork ranging from simple tiling environment textures to full next-gen 3D characters. I'm particularly adept at the creation of lowpoly characters. A perfect fit for…
This project was a self-motivated project aimed at improving and pushing my lighting skills in Unreal. I saw how Clinton Crumpler has been pushing lighting in Unreal, and wanted to further my understanding of more advanced lighting techniques used in games. *Update 18/03/17 - Major lighting adjustments as a result of peer…
Hello! We are Notch Interfaces Inc., the company, that created motion capture to smartphones that costs less than a smartphone ($379). Today we have introduced an update that allows our system, Notch, to capture lateral movement. Now you can actualy use Notch to capture the displacement of the actors / characters on the…
Update: Final version (for now): Hi Everyone, I am ZDuke and here is my Entry for the Riot Art Contest. I know its late in the contest and given the little time left I have decided to not get too ambitious I the hope I can scrape something together. I decided to draw 'Academy Katarina' after wasting time with a few ideas…
Zbrush once was my only soft for everything. Both sculpting and textures . Nothing procedural but so easy to do textures natural way with brushes painting in cavities and otherwise on prominent things + quick edge masking. To be honest I am not even sure why I switched to Painter and Designer . It's not much quicker ,…
UPDATE No_02 Very small quick update. I am still battling the belt for the second outfit. I really dont know what am I doing wrong, it does this weird thing. Seam taping and Elastic on the edges dont help whatsoever. I tried Strengthen on the belt parts, it makes the belt keep its shape and stay in place, but I cant get…
If you want to apply to a small local indie studio and become a jack of all trades then its ok to have all kinds of stuff on your portfolio, if you want to get a job at a bigger studio then you will need a more specialized portfolio. I would remove the 2D stuff. Your characters are very simple and have a specific style,…