You guys are too kind! Yea I do still need to pose it. I was just so tired of looking at it @_@. It should be easy enough to pick back up and pose tho. I have all the render files saved. I was thinking about making a base too. I am not sure if I want to devote that time to it or not tho. I used only Dynamesh for the head!…
Hi Gang, I'm trying to render a wine glass on a table, and it's appearing dark. I'm not sure what the cause is. Looks like it's casting a shadow or absorbing too much light? The Albedo is white and so are the colours in the Transmission. It's particularly obvious in the broken glass base on the beer mat and the unbroken…
Ghetto water bottle silencer ftw! Seriously though, who puts one on a revolver? As for the cylinder, check the 'how u model dem shapes' thread for a rundown, there's a good pic or two in there.
Let's start in reverse with #3. Atmosphere: this is completely in your control and it's up to you to decide. What atmosphere are you going for? Industrial? Something like Portal where it feels like a lab environment? You need a clear and cogent idea of what atmosphere you're targeting before you can decide on materials and…
Hey ! You've finished it ! At least it's something. Posing is not as hard as animating but it's already something not as easy as it may seem and stiffness is not such an easy task to get rid of. The more you'll want to make your character/scene alive, the more complicated it will be to do, ligth, camera position,…
I’ve had an interest in 3D for a long time but only recently took the plunge. After taking some courses, I dedicated the last 4 months to one big project: recreating and tweaking a kitchen environment I found online. My Workflow: * Modeling: Blender * Texturing: Substance Painter & Illustrator * Rendering: Unreal Engine…
the best part about edge is that future bought gamestm, helping two great mags become 1 amazing mag. worst thing about edge; it costs 3000 yen here now, up from the 1000 it used to cost.
Like mentioned, studying/observation and practice is the key to improvement (I'll read "AAA" as "high quality"). Also asking for help if you're stuck, so good on you. I think the rough aesthetic is already there, but many elements look like guesswork or a bit random. One thing that stands out immediately is the wobbly…