Cosmic Void: Crew of the Lullaby Hello space-friend and pixel wrangler! 👋 We’re a small but passionate group building an emotionally rich cooperative 2D top-down space adventure, Cosmic Void, where 4-6 players come together aboard the PSS Lullaby to navigate hazards, manage ship systems, and uncover mysteries of the void.…
I'm trying to smooth out this transition between the soil and the white background, but I keep getting these massive blocky tiles. How can I change this? Is it because the landscape geometry is too low? The result from trying to blend out the layer with a height map. Nothing changes when I try to use a stamp. I want it to…
Was there any 2d information on that layer you needed to preserve? If not you can just clear the layer (exit edit mode and hit ctrl+n should do the trick, or you can use the buttons in that Layer menu) and re-draw the tool. If the problem persists, check your draw settings when drawing the tool (so before entering Edit…
Can anybody help me out? I'm new to rendering hair. When I render my hair strands with xGen in Maya it shows as the color in the Arnold render view. When I save it as an .exr and open it up in Photoshop the RGB layer shows up as black but with some spec highlights. All the other layers are fine: AO, Normal, Alpha, etc. I…
I am having a problem with the default layered shader that I am using in Maya as it only seems to render out the top layer in Mentalray. Does anyone know why this is happening? Is there another material I should be using? Here is the Maya software version http://www.flickr.com/photos/89952669@N05/8315921214/in/photostream…
Hey guys. I just started getting into Mudbox again. Haven't touched it since version 2009. Anyway, I have this one object that's doing something funky whenever I apply a paint layer to it. It looks like some polygons are flipping or some such. When I delete the layer (not undo) it goes back to normal.(See images) Tried…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
From my perspective, had thought the previous series complimented your scene nicely, although admit was focused more upon the asset itself so missed those points you've mentioned above, indeed earth has an extremely thin habitable layer/zone at only 3000m (12.500ft) altitude without need for an oxygen mask and 100km (62…
Hello! Working on a character my own design. She's a demon goddess slayer that summons demonic minions to fight alongside her against other gods. :) Half human/demon. Anyway, just using this thread for WIP feedback.