RESPONSIBILITIES * Create high quality environments working within a predefined art style as part of a multidisciplinary team. * Deliver a high level, in-budget quality within fixed time constraints. * Balance technical, gameplay, and artistic constraints and work collaboratively to reach solutions between disciplines. *…
Working on creating a Hangar Environment which will serve as our Main Menu environment and ship building editor within the student game I'm working on as a student Art Director, Core Overload. End product will be in UDK, and someone else will handle the UI and Kismet implementation. Goals: - Probably going to keep this at…
Hi guys, I sent my resume and portfolio to few game studios and one replied me that my " dossier " drawed theyr attention for the position of " lead environment artist 3D " ( damn I probably didn't noticed it was " lead environment artist " and not just environment artist ) and they are asking me for for a meeting…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Outpost Games is looking for a Senior Environment Artist who can help us turn players into performers in SOS, our PC multiplayer survival game with some never-before-seen-twists. You can learn more about our game here: https://www.sosgame.com/ And Outpost Games here: http://corp.outpostgames.com/ About Outpost: We're…
What a great environment artist should have is work that reflects his ability to texture, modular construction of scenes/lighting, highpoly/sculpting of both mechanical and enviroment assets. Take a look here for some inspiration, its a list of awesome portfolios: http://www.polycount.com/forum/showthread.php?t=92838 Also…
Thank you for the quick feedback. I am going to try to do make the enviornment similar to what I have in the environment concept for that Avatar piece. You have a point about trying to mimic someone else's piece so I don't have to come up with so much on my own. Do you have any suggestions on how I could make the main prop…
I have spend the last week working on my first environment scene. It was a lot of fun and i got to try quite a few things i have never done before. Although im not happy with the end result it was good practice and I feel like I now know quite a few things that i will do differently next time I do something similar. This…
3D Environment Artist Blizzard Entertainment is looking for an exceptionally skilled 3D Environmental Artist. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The Environment…
Hey everyone, I have been interested in getting into environment art but I have been struggling on how to accomplish it. When I have an idea I start to gather reference images of whatever needs to be in the environment then reference for mood/lighting. From there I get stuck on what to do. I start to block out an…