Hello, I'm interested in starting a journey in game design through programming simple game systems and concepts. I'm currently working as a 3D Hard Surface Artist for video games, but I'd like to expand my skills in other areas on the side. I've had a few ideas for game concepts and I'd like to be able to create quick…
The job is about creating blockout 3D props, no high poly, nor texturing will be required in most of them(50$ to 150$ payed per asset completed ) skilled 3D artist required with hard surface experience .
Hi, I'd suggest to start from Ben Cloward DVDs as you said. They should take you from level zero to a point where you can start doing your own experimentations knowing what's going on an not only based on trial and error. To be completely honest I still don't know what it takes to be considered a Technical Artist, and I…
Hi there. We were talking about 3D modelling & animation at work the other day which made me reminisce on the days that I was messing around with 3DSM during the school holidays but I tried to start off too complex as I’m sure many do and dropped doing it completely. Last week I opened up Maya for the first time and I’ve…
Hi! I want to rig a belly with a dynamic curve but I don't want that the to get deformed right away when I start the playhead, I want the curve to start with the rest position on. I've tried the options 'set rest position', 'set start position' but all what I got was the dynamics to start at a lower position. I want the…
some of you might have noticed me going back to some of my older works and trying to finish them.. it just really started to get to me a few months back. i never seem to find the time to finish stuff i start on my own. i have no problem doing stuff for money and its usually some horrible cliche crap i dont even want to do,…
Its like Stephen Platt and few other traditional artists said, "If you want to start drawing, you can just go home and start drawing right now. There is no other way around it." With basic sets of traditional art skills and practice, comes confidence and improvements. I started drawing doodles and making crappy concepts on…
As far as the Star Wars game is concerned that started this thread, Ubisoft have now announced the following in a letter to investors: "despite solid ratings (Metacritic 76) and user scores across the First Party and
Epic stores (3.9/5) that reflect an immersive and authentic Star Wars universe, Star Wars
Outlaws initial…
Hi all, I'm an aspiring Environment Artist who wants to enter the video game industry. I have some questions about when Environment Artists first start out and after they have been an artist in the industry for a little while. 1. When you first start out in the industry as an Environment Artist, whether it is a regular…
I'd say get a fancy DBA and start working on mobile game development. For a few reasons. Smart phones are the perfect market for small indie games. Releasing a free game on Android or iOS will result in tons of feedback. A lot of that feedback will be "GAYEST GAME EVAR!!1!" but you'll get some valuable comments as well.