Hey guys, made this Maliwan SMG bassed on a concept from the awesome guys at gearbox. As much as I love the borderlands art style, I decided to go with a more realistic approach to practice substance painter. For more images and the marmoset viewer files you can go to my art station post. As always, comments and crits are…
I own all of the DMC games, and I welcome the change. I enjoy the vibrancy, and changes to the look of Dante. The only thing I'm scared of is gameplay not feeling like DMC.
Pleased to share the Cyber Objection, a Legendary Mythic SMG for Rogue Company. It was the first weapon I managed after being promoted to Weapon Lead and involved lots of fun collaboration with other departments; Unique animations, an ammo counter, reactive effects, and scifi laser audio. More -…
I'm a little bit on a different boat here but I have been struggling with really bad thumb pain related to my work for the past 2 years. I'm sharing a couple of things here in case someone is struggling with the same issue but I would also love to hear if anyone has been struggling with thumb pain as well and found…
Does anyone know where I can get a .smd exporter for Maya? Everything on google leads me here: https://developer.valvesoftware.com/wiki/Maya ...But the link doesn't work. Does anyone have it and can send? Or know where else I can get my hands on it??... I think its the first time a search on even cgPeers hasn't returned…
This is just a sculpt test for an SMG I'm making for a soldier character. I started it as a high poly in max but I just wanted to see if I could do some extra details in zbrush with the kind of raised screws and so on and of course use some poly paint tests. I used pimpmygun.com to come up with the customisation for this.…
My take on Fortnite's Compact SMG. This is part of some major fanart, but i decided to post separately. Based on Mark Van Haitsma's highpoly version post and tons of screenshots. Not meant to be and 1:1 replica, but did most of its features as close as i could. More images and Marmoset Viewer:…
Hello everyone. I'm started a new personal project. I wanted to create a custom weapon, and my choise fell on submachine gun "LWRC SMG 45". While work on the upper receiver is almost finished. Everything else is in the blockout stage. I use live boolean + dynamesh workflow in zbrush. Blockout in Modo. Ref board:
'Sic Luceat Lux', roughly translated from Latin means 'Thus Let The Light Shine'. (Wanky name, I know.) :D It's the latest stencil themed painting I've finished in my spare time. Crits are welcome. Thanks!
Hey guys, i have been working in this smg between my free moments and i am plretty happy with it, however i am always searching for new ways to make my art better, so i would love to see how i can improove this weapon, it feels some kind of boring, however i dont know how to deal with that. Maybe you can help me. The…