Maybe look to join BFME reforged ? Also maybe there has been multiple shifts occuring that led our industry to this kind-of lack of cool project. Covid, where we stupidly increased recruitement hopping to solve a sudden, yet temporary peak of players. Layoffs then destroyed lots of studios, lots of good studios, some being…
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Had a look at Hair and Fur: The guides (Display Guides in the Display rollout) are hard coded to 15 segments, but if you scale all of them down enough right at the start and choose the tips as selection method, you can manipulate them reasonably well. "Stand" would be similar to a gradual reset/revert, "Clump" to pinch.…
We are looking for a animator to do some heavy lifting for the 3D artists on the project. Rotting circuits is the title you'll be working on. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. What's in it for you: this is a perfect opportunity for someone looking to add to there…
Marmoset Toolbag 3 - SmartBaker :p What it does: - Automaticly creates Bakers and BakerGroups depends from folder hierarchy. Folder hierarchy reference (must be like this): <RootFolder>/<BakerName>/<BakerGroupName>/<Files High/Low> You can configure several Bakers at once and BakerGroups for each Baker. Mesh filenames…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
I met a traveler on a green foreign forum page He seems to learn a
lot through his experience and age My hat is off for
any wisdom to be spare. End even no need for any goat sacrifices as a fare for gods to please
them in my sake , to be awake and drive beyond
what lurking evil might be there. At first it might pretending…
Nice writeups @Thanez, although apologies think I'm derailing this topic a bit but yeah I've dabbled with Blender's rounded edge shader which indeed does bear looking into for future reference, if the OP should wish to do so at some point. Anyway briefly vanilla workflow is imo fairly adequate in terms of most hard surface…
This has been a long time coming, I am incredibly happy to announce that I am finally releasing one of my personal mech parts kitbash sets that I have built and use on a daily basis for my own production work. The Full Kit Includes:- 235 Total Pieces meticulously organized and broken up into 7 distinct categories.-…