I find myself dragging in images every now and again that are not squared to use as projections or alpha masks, however the image gets "squished" into a square image. Is there anyway to do projections and allow the image size to be whatever image size it is? Thanks all!
Hi everyone! After learning the basics of the material editor in Unreal, I'm starting to replicate the mask shown in the Sunset Overdrive GDC talk. The issue I'm encountering is that my transition is not creating the complete shape, as you can see in the next image. In my case, I've tried adding an edge noise to the vertex…
this is a second char i am currently working on any insight would be appreciated. the head is still a work in progress ears arent done [/image] [/image] [/image] heres the head [/image] [/image]
Hi, I cannot post images in polycount forums, i am using the insert image option and pasting the dropbox image link. But the image is not showing up in my post, please help. Thank You.
Thanks for your answers! For now I got the question regarding working with spline tool in UE- what about complex roads(like on the image)? It has some junctions and pavement parts in it. Is it possible to make it with splines?
Greetings Everyone! Brand new texture images are ready on my Wood - Artistic page. They are 100% free to use with attribution, like my thousands of other images. https://soundimage.org/images-home-page/ I hope some of my images are helpful! :-)
Well guys, today is the day that i can finally show a personal project that i've been working on for a year now. A fully detailed GM LS7 7.0L V8 engine. For those who don't know, this is the engine that powers the incredible Corvette C6 Z06 I can't even begin to explain how much work this is, how much time i've spent just…