Hello Everyone! I'm here to introducing our Unity Asset that launched previously 📢📢 🎆 Fireworks Special with Shape 🎬 Full Demo Video: https://youtu.be/LKBvkH87z_M Check it out here👉 https://assetstore.unity.com/packages/slug/268438
Want your game bring to World Class level? You can do it with our VFX team and VFX lead together in pack! Check out what we can do https://youtu.be/7qKYYq-W6LY In Kick Motion we have 100 Artists ready to work for you. Drop us and email a get your quote in 24h! artur-huk@rt-pro.com More about us www.rt-pro.com…
This was posted on gizmodo about the situation affecting vfx artists. I do feel there is some overlap with the games industry particularly outsourcing. https://gizmodo.com/disney-marvel-movies-vfx-industry-nightmare-1849385834 I think that the more 1st party a studio is, meaning it is the client and has production inhouse,…
Madruga Works, the creators of Planetbase and Dawn of Man, are looking for an experienced VFX Artist to create a wide range of visual effects for an upcoming title. Responsibilities: - Creation of real time particle systems and their textures for the different types of visual effects required for the game, from shots and…
hello my friends to be a vfx artist in game industry is it necessary to learn something like bifrost,real flow,Houdini phoenix FD or something or the only thing should i focus is the game engines ability ?
Looks really nice. Love the flash ones and the explosion I never really got into the VFX branch, but this made me curious. I have 3 Questions; Which programs do you use mainly ? (I guess cascade and editor specifics ?) Which skills are the most useful for VFX out of other branches (Photoshop?) ? And do you code in VFX ?