Hey Crisptophe, how would you compare Redshift and Octane? In terms of ease of usage, results, speed, etc. I was wasn't familiar with Redshift and it looks really nice. Since both are GPU-based and you did a few renders in Octane I was wondering what you think about those renders.
Hello everyone, I want to show you my new hairstyle which I rendered in Octane. Body, face, eyes sklera and iris sculpt in Zbrush Textures - 3dCoat Rendered on FORRender Farm on one GTX 980Ti Hairstyle - Ornatrix Render - Octane Postwork - Photoshop For braids and beard I made basemesh, then extract splines and converted…
Octane sure does show some serious promise, and at $62.05 that's a hard deal to beat. I had read that Octane was having problems importing vertex normals, so smooth groups, hard/soft edges might not work quite right without actually splitting a mesh up. Though that issue might have already been fixed.
PlateCaptain, try one of the generic PBR presets. Should work pretty well. Have not used Cycles for a long time but its pretty similar to Octane and Octane works quite well with any on the PBR ones except you have to invert the glossy map and plug it in to the roughness node. If i remember correctly Cycles also calls…