Hello, everyone! Glad to introduce my latest sci-fi project. Inspired by Eelco Siebring's single sketch and Star Wars Pod Racing scenes. Glad to read your feedback down below. 4K images and Video https://www.artstation.com/artwork/PoYkNZ
Looking for stylised full or part time work, based in England. Experienced in Maya, ZBrush and Blender. Can use Substance Designer and Painter to create stylized materials. Experience with creating modular environments in Unreal and Unity. Version control experience! Stylized environments and props are my passion!…
Been a while since my last project. I went and did my my room for practice while I work from home. I would like some feedback on the overall lighting in Unreal and the final shots. Montage done in UE4 sequencer; first use. https://youtu.be/zBHjneE8v88
Hi guys, Im having issues with the textures in my level. The objects look fine in the viewport but when they are added to the scene they look terrible- too dark and with speckles all over. This wasnt always the case it only started happening recently, I think it could have been after I Built the lights. Any help…
after seeing this thread: http://www.polycount.com/forum/showthread.php?t=77268 I made this shader in unreal (click the image for larger version): It has a few extra instructions for locking the halftone to the viewport or using regular UV's. I found that using the viewport removes the moire effect but is a bit…
Hi everyone! I wanted to post to get some advice on how to plus my work! I have a W.I.P of a little hand-painted Space Pal. All done using Zbrush and Polypaint. Once I'm a little farther into it, I'll render in Unreal. Let me know what you think so far!
If you're an animator interested in joining a mod team using Unreal Tournament 3 to create a survival horror game, please check us out at http://www.moddb.com/mods/devil-behind-the-canvas You can also email our main man at guesscui@msn.com with a link to your work.
why is it so dark? been working in unreal for about 3 h and I´m lost. Everything just looks shit. The material is a mask so i can use alpha for cut out and i have 2 sided shading on. I have no idéa what I'm doing... please help!
First completed environment scene that definitely took up a lot of time while experimenting with work flows and techniques.Been working on it for a few months due to redoing most parts of it. Kitchen environment set in 1950s America. Doing up the blood was definitely the hardest to control but it has been fun experimenting…
Hello, I've been working on a mech that is based on the Wanzers from the Front Mission series. So far, I have set up a basic turntable plinth within Unreal, though the plinth still needs to be replaced with something better. I have enjoyed this project and I would love to hear some feedback.