Been a while since my last project. I went and did my my room for practice while I work from home. I would like some feedback on the overall lighting in Unreal and the final shots. Montage done in UE4 sequencer; first use.
Looks nice! The ao is a bit too much in that last photo. For the daytime scenario i would try a directional light so that you get a nice bounced light inside the room. Also, try to use a smaller fov, normal or wide fov makes things look a bit skewed.
Thanks for the feedback. I used SSAO so it should be a quick adjustment for the night scenario. There is a directional sun in the daytime; not shown in the screenshots but you can see it in the video. I put that fov since the room is narrow but I can adjust that as well.
Replies
The ao is a bit too much in that last photo.
For the daytime scenario i would try a directional light so that you get a nice bounced light inside the room.
Also, try to use a smaller fov, normal or wide fov makes things look a bit skewed.
I used SSAO so it should be a quick adjustment for the night scenario.
There is a directional sun in the daytime; not shown in the screenshots but you can see it in the video.
I put that fov since the room is narrow but I can adjust that as well.