Most of polycount people had dozens of different interviews during your career. I decided to make this simple form so everyone can submit questions they were asked on different interviews. I'll make final results public, so everyone can use it to prepare better. Anonymous of course. https://forms.gle/BGZEkak4eotqpgrP7
Hello, I currently work for a company called Tapslots as a technical artist. we make mobile slot games. I create the animation for different themed games. here are some of the games I've worked on over the last 2 years. I use a mix of 3D and 2D, anything I do in 3D I composite into the image in after effects. This mostly…
I've got a bunch of keyframes animated and set for the left side of a model. I can copy them over to the right side and it's fine, except that it copies it exactly and things like arms swinging inward swing outward on the other side and it looks strange. I know that you can mirror joints and polys but I don't see anything…
Hey all! I'm working on an Octopus character for a game I'm making and want the arms to wriggle. There are 10 bones in a hierarchy in each arm and I want them to loop in a sine wave. Using traditional key framing doesnt work well. Partly because the tweening doesn't get the desired results (accurate, but not what I want)…
Thank you all for the amazing response! I am very excited to move forward on the project with some of the amazing people who have contacted me! Unfortunately, funding for the project has been pushed back by up to a year and a half! This is very frustrating, but I will be using the delay to further develop the concept on my…
www.cncreborn.com is looking for somebody that would be able to make the intro cutscene of Reborn. All the models are ready for your work. Don't hesitate, it may be a good example for your portfolio and a good stuff for us too Renardin6@hotmail.com Examples of what kind of cutscene it will be : Other examples :…
Looking for: Mid-Senior level, exaggerated style, open to feedbackWhat: Paid, multi-month, remote contractUsing: Maya, UnityPluses: Experience with/fan of fighting gamesStarting: Late October/early NovemberSend demo reel to: tyler@anthonyanimation.com Feel free to also DM me here. I can also answer specific questions about…
Hi all! This is my first post and I'm looking for some critique on my project I've recently started. The idea is to have a timeline presentation of past Apple computers (ranging from 1977 all the way to the present or recent day). This is only one section of the project, which I currently I'm scoping out to be about 5 or…
The title pretty much says it all! I am looking to get feedback on this piece, I would consider it around the 2nd spline pass or so, I personally love the timings but I know you can become blind while looking at your own work over and over so thought I would ask for more opinions.…