Hello dear modelers and PolyCounters. My question is simple for advanced users, what is the best technique in Maya or ZBrush to achieve "sliced mesh" effect like on picture? Thanks in advance,David
Hello everyone. I started this model for my portfolio on Monday. Progress is moving slow as I also work 42-45 hrs a week at my job. Here's some progress pictures.
Hello! So I am working on my first project in Zbrush and observed that the smooth brush is not as strong as it used to be. I am sure I changed something but don't really know what.
Hello, My Name is Jay in southern California, I specialize in characters and environment. Please have a look at my portfolio at http://www.jahncg.com I hope to hear from you soon. Jay
Hello everyone! I'm a big fan of Bloodborne and was inspired to create my own version of some weapon. Burial Blade - this trick weapon transforms between a curved greatsword and a large scythe. Cheers!
Hello polycount! I made cartoony security camera for some practice. I plan to make a low-poly, normal map, diffuse and maybe a specular. Here's my high-poly. Crits appreciated!
hello, My name is Michiel Devlaminck and I study Digital arts & Entertainment. This is my first time posting my work on a forum so I hope you'll enjoy. For the moment it's not much but more will come!
This is early WIP of a low poly model of Riddick im making for the half life mod "The Specialists". Just wanted to say Hello to everyone (first post ) and show you what Im currently doing
Hello guys, my name is Giovanny Arce, I'm kinda new to this dota 2 workshop, so here my first item for Clinkz - Bow W.I.P. Here my portfolio: www.GiovannyArce.com
Hello friends, this is my latest work which I did for Lakshya art challenge. Had a lot of fun. And learnt a lots of new things. I hope you like. C&C are welcome.