This is early WIP of a low poly model of Riddick im making for the half life mod "The Specialists". Just wanted to say Hello to everyone (first post ) and show you what Im currently doing
Riddick = cool
His jaw from this angle seems a bit pointy.
I've seen some good Riddick screenshots on Gamespot with closeups of Riddick which should help out with modelling his face.
I agree with jackablade. Cool Idea though. Shrink his head down a bit. and isn't he wearing a wife beater and pants with the boots tucked in? The way you have his wrist straps make it look like he's wearing a long sleeve shirt.
Oh yeah Welcome!!
rendar1970, you have no email listed? So I'll ask you here and hopefully no one will riddicule me for it. Would it be possible that you could do a ut2k3 ver or just a UT ver as well? I noticed the Vin Disel siloette right off the bat as soon as it loaded in. So far your model is lookin Fat, and sweet! although the shoulders need to be raised a lil bit higher because he does have a buffer look to him from when he was in PitchBlack.
Try striking your model in this pose of Vin Disel against your model and see how they compare?
Ive never tried making anything for UT2k3 yet. But Ill give it a shot as well, or at the least, give the model over to someone who can make it happen when its finished.
Replies
Could we get a closer look at the face, please.
His jaw from this angle seems a bit pointy.
I've seen some good Riddick screenshots on Gamespot with closeups of Riddick which should help out with modelling his face.
Oh yeah Welcome!!
Try striking your model in this pose of Vin Disel against your model and see how they compare?