Hello everybody! I would like to invite you to my offer. My company provide an Outsource Animation & Art service for Games. I've got my my good and experience artists. We can do: - 3D and 2D animation of characters, creatures, vehicles and other objects - Cinematics videos - Motion graphics - Marketing videos - 3D and 2D…
Hello Polycount! My name is Anton, better known as Vir Norin. Here are some models that I did a while ago. Most of them just a simple practices (I enjoy the process of sculpting more than making renders hence lot of images don't look finished). And here is a project that I'm working on right now. It is called T.E.O.G.O.D.…
Hey guys! This is kind of a two part question. I'm working on a very short game for my senior project and I've come to the point where I need to start rigging things. So far I've been able to make a pretty decent skeleton for most of the characters and even skin them well enough, however once I get to the constraints I'm a…
Neko Productions is looking for a passionate 3D Rigger to work remotely. The job requires creating rigs for realistic/cartoony 3D characters in Maya. Candidates must have a strong technically oriented mindset, as well as a strong sense of human anatomy and joint placement.; Experience with Maya. Job Responsibilities: -…
Hey, like a few others who posted here I am looking for some feedback on my tyrannosaurus assignment. I decided to go for a "real" feel to the t-rex with a lot of the my references for the muscles and skin coming from the discovery channels documentary. This is my first real creature pipeline, only previous thing i have…
Hello Artists! My business partner and I have been working on a Multiverse themed Tabletop Roleplaying system called "Cosmic Cluster Saga" (Copyrighted). We are currently in the Beta phase of development with and have started commissioning artists to start drawing characters, races, bosses, ships and other pieces of art…
Hello dear folks from Polycount ! My name is Maxence Burgel, i'm a freelance concept artist since 8 years (already !). I've worked on a lot of small/medium project for differents games, but i always had one goal: One day, i will work at Blizzard. Dream job. Most of my experiences as concept artist was about landscape and…
Hello everyone, in my country of Puerto Rico we have some festivities with a costume called the Vejigante. I always liked the design of the Vejigante and I decided to make a model of a Vejigante as a creature rather than a costume. The Vejigante costumes are mostly seen in two towns, Ponce and Loiza. Both of which have…
Hey guys, I decided to make some speed sculpts during February based on the creatuanuary 2019 list (by rafater, joshua cairos y dibujanteNocturno). A couple of friends told me to do this challenge as a daily sculpt practice and sculpt study, so this is what came as the result of that. This is the list of creatures for each…
Hello guys, I am a 3D character artist student in my first year of studies. As I don't have so much experience in creating characters--I have created 1 full creature, posed and rendered in marmoset and a bust of the same, also rendered in marmoset. I am having a very hard time trying to orient my workflow. At this moment,…