Hi everyone! I was wondering if anybody would be able to help me with a problem I've been having with ZBrush Core. Ever since I downloaded it a few months ago, after a random amount of time (a few minutes to 4 hours), hotkeys/functionality in general stop and if I leave the program, I only type in symbols (shown below). I…
"Hi everyone,I am a beginner environment artist and this is my first major project in Unity 6 . I'm trying to create a large-scale open world with a mysterious atmosphere using heavy fog and dense forests. Right now, I've just started with the forest area and some basic structures. My next goal is to add a Military Camp…
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
Here’s the finish line. This project has officially reached the end. Overall, I’m very pleased with how it turned out. The past week became very much a polish phase. Every time I thought I was done, I kept going back and asking myself: “Can this be pushed further?” That mindset carried through the entire final stretch.…
Evening all I've never posted anything here before, so I thought I'd share my current work in progress; an M5 Stuart Tank. Although I don't have any particular game engine in mind, I hope that the finished product will be suitable for use as a game asset. I'm aiming for a poly count of about 40,000 tris (which I think is…
Hello, my name is Jack. Currently, I am the lead 3D Artist and founder of a game development company. I am creating this post because I am interested in trying to find any Artists, Sound Designers and others who are interested in creating a game development asset production team, or asset union. First off, for anyone who…
https://imgur.com/a/GW3s32I (video for different angles and light move) For a game engine ready female character. (Normal and AO maps are visible in the image with mirroed UVs.) I spent quite long creating and fiddeling around with the high and low of this upper jaw, so before I move on to the lower jaw, I'd appreciate…
UDK comes into play as a game engine to build your game in or simply render your art. You can do the same in max, maya, or whatever. The benefits of presenting your work in a real time game engine that also happens to be used by a lot of real game companies. It's also a toolset that's been around over a decade so it's…
Hey guys, I have a bachelors in Interior Design and am looking to transfer those skills into the video game industry. I primarily worked with SketchUp, AutoCAD and Photoshop to create and render my designs. Based on that knowledge I was wondering if some of you could recommend where my best starting point would be if I…