Hi everyone I'm looking for 3D modelers for my Five Nights at Freddy's fangame called Butcher's Diner if you want to know more about the game click this link: gamejolt.com/games/Butcher's-Diner/771819 If you're interested contact my discord it's Halozilla2009#3493
Try this, i see the tutorial is in 3ds max & idk about any options to do this in 3dsmax nor any plugins but worth a shot, https://www.youtube.com/watch?v=VFAfqW0Zlqk&t=347s got to figure out where in your pipeline this fits in. Hope it helps, while you wait for a better solution.
Hi Again. Been busy with family busyness and other things and I came back now for the statue. After a day of work I got not only a more appealing looking statue and a retopo which Içm still looking ways to clean it with 3406 polygons. Testing the baking on Substance painter there were no major issues with it on missing…
Looking for a logo designer to design cover art and a logo for ER Studios' upcoming game Forgotten Heroes Alchemist. Our Logo/Symbol Design is for a full on series. We are looking for a artist who can help us bring this vision to life. Some Examples Of Symbols We Like. Some Game Covers We liked Discord: Darkero12#3477…
Finally I've finished the low poly.I've just started to unwrap but Max just gave an error and I tought I should post this update.It's around 340k tris,so it's really well under my target but I think it looks good.I've posted some pics but I've updated the model on sketchfab too. I will resume unwraping but there are around…
Hi. I've been trying to render my scene on and off for like a few months by now. And it (almost) always ends up with a message [V-Ray] [GPU light cache] Could not allocate buffer of size 1865MB! Or [V-Ray] [GPU light cache] Could not allocate buffer of size 345MB! One time it was just 14MB tho, but pretty much only those 2…
Hi there, I join Turn 10 after graduate. now working on Forza as Biome Artist. In my junior year I was at 343i making some cool Halo art. Thanks for these two exciting opportunities. Now I want to show people what I did. 😘 Thank you for watching 🤗 https://www.artstation.com/rzhong
Hey Polycount! It's been a while since I posted on here - the last project I worked on was a KOTOR Star Wars apartment that I abandoned after having burned out on 3D. However, I'm back at the poly-grind now, and currently studying my Masters to refine my skills and to get me back into the flow of things. I actually meant…
Hello, our team at ER Studios is at our final days for our upcoming vertical slice, Tales Of The Forgotten Heroes: Alchemist. We are looking for an Artist, Illustrator, and Art Animator (Unless you are All 3 in one) to work with our team in creating our vision of an animated art trailer. Examples of what we are looking to…
I decided to update my portfolio with work I've done on Due Process, a retro styled tactical FPS. I was hired on as an environment artist, but eventually transitioned to a more technical role, where I became the steward of getting everything related to content working and optimized (while still doing art tasks). Even…