@thomasp I'll be honest, I'm not sure. I'm not an experienced graphics programmer but there's a few points I'm going to raise from that side of the fence. 1) You're essentially pre-computing what the face is going to look like... Every frame. This might not be way too expensive, but it's a lot harder to optimise code that…
Hello and Welcome! About the Project: This project is a long term position. We are currently in need of someone who is experienced Unreal Engine for an upcoming M-rated game. The game is aimed to be stylized, cute, Third person/First person, and gruesome. The target audience is set for 17 and up. More information is given…
LATEST UPDATE: Put some more work into the floor texture. Still not 100% satisfied, but I'll come back to it later. Moving on for now: ORIGINAL POST: Hi Polycount, I'm joining the bandwagon and making a summer environment. I want to make a scene with some nice modular pieces, and a variety of textures and props to show off…
Hi guys n gals I have a 'question' I need some advice shedding on.... Basically for the past 4/5 years I've been used to making terrain in easy gen / unreal ed by either using height map and editing tools. This year a couple of us are trying to make our own engine and what not and would very much like to include terrain.…
I've been feeling a little limited with my current computer. I have been considering how soon I should upgrade. I would like to have a machine that lasts me a few years. Software wise my most demanding software is 3ds Max, Zbrush, Photoshop, etc. I also play a fair bit of games. At the moment I am looking at: Intel Core i7…
At Rockstar Toronto, we provide a highly creative work environment and develop some of the most respected and widely recognized titles in video games for current and next-gen consoles. Our Studio developed the 2005 videogame adaptation of the cult classic film The Warriors, a critically-acclaimed return to old-school…
Rockstar North is currently seeking an experienced programmer to focus on core engine development. We’re looking for a highly talented individual with a positive attitude, a passion for games, and a natural ability to communicate with people as effectively as with a computer. You need at least three years commercial games…
Here's an array of community links we can browse through when creating our General or 3D Community news posts. Let's all add to this page with new links as we find them. Community Community posts should be about fantastic artwork posted in their forums, or items of information that the community has posted themselves…
Insourced Environment Artists (Brisbane, Australia) The Creative Assembly, a wholly owned subsidiary of SEGA, is looking for additional contracted/insourced Environment Artists. Successful applicants will have the exciting opportunity to work on new IP, next-gen titles and be part of a dynamic, world class team that has…
I'm working on this project for my portfolio that shows my knowledge as an environment/ prop artist at creating current gen artwork. My primary goal with this project is to learn UDK as well as improving my work and my portfolio. Concept: In a small town in New England, hidden by old dense forest, tourist who visit the…