an animation from darksiders i did. I have been wanting to post up my work but there are 2 major problems.. 1. all of my animations have somehow become dated...i have no clue where time has gone. I just realized it took 4 years to make darksiders... wow! 2. these animation do not represent me anymore. How ever i do want to…
http://automaton.uk/careers/art-and-design/animator/ Automaton is seeking a Rigger / Animator to join our Animation team who will be a part of the driving force that plans to smash the games industry in 2017. Primarily, as a Character Rigger, you’ll be responsible for the creation of character rigs and work with a small…
***This position has now been filled, thanks to all who applied*** Hi all, I'm looking for an animator to rig and animate 3D models for me. The models will all be humanoid and will need basic animations - a runcycle, a crouch/stand animation, a death animation and a weapon fire animation. We're a small team so we've got a…
Hi, so I have a character I made in Maya and imported to Unity with animations and all. I'm just learning Mecanim and doing some testing. I have my character moving and am trying to understand it. However, I wanted him always facing the direction he's going, which he wasn't. On Unity Answers, I found this handy piece of…
Hey all, I'm hoping to get some help here after 3 days of painstaking research into this issue. So I'm working for a company that's getting signed on for a project involving project-map graphics and animations on a mannequin (in the real world with a projector). We're using Watchout 6 to project the graphics and we'll have…
Hey what's up? I was wondering if this kind of animation is possible in Max or any other 3d software. I believe what I want to do is possible in XSI... Okay I was wondering if it's possible to animate all the motions of an object, save it out and easily assemble this up to create your final animation... by final animation…
THIS IS A FULL TIME POSITION FOR OUR STUDIO IN BUCHAREST, ROMANIA Computer generated imagery is all around us.
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Leading Bay Area game development studio is searching for the best and brightest game developers to share there vision of creating a new world of entertainment through the power of technology, imagination and innovation. As one of the game industrys independent development houses, this studio focuses on creating high…
Jenna Bankhead, Freelance 3D Game Animator Website/demo reel: http://www.animationcat.com EMAIL: jenna((a))animationcat.com [ame=" https://www.youtube.com/watch?v=Q3x9HZbvKsc"]Jenna Bankhead 3D Animation Showreel 2014 - YouTube[/ame] Jenna Bankhead, Freelance 3D game animator, looking for new freelance projects for the…
10 min... that's a long time. Unless it's a requirement I would cut that down to 2-3min. That is still a daunting task but it can be made easier if you animate at 15 fps instead of 24. If it's too choppy (that depends on the motion) you could kick it up to 30 and start doing in-betweens to smooth it out, but at least you…