These are the assets I created for my environment scene “Street Alley”, rendered in Unreal Engine. All the assets are high quality, similar to what you would see on a AAA game title and they’re optimized to run on VR/AR platforms too. There’s several LODs available. https://www.artstation.com/artwork/0XKYNy
Hello, We are a startup game studio looking for a realistic 3D character designer. The designer should model / rig / prepare the character to be used in Unreal Engine. Character Budget is between 800$ - 1000$ More description of project will be sent after and freelancer send their Portfolio and prices to this email…
Introduction; Hi guys ! let me introduce myself. I'm a french game/level designer, i'm 23 years old. I would like to show you my project, Blinke ! Made with UDK (Using Unreal Engine 3) Blinke was created for the french contest "Game
This is my first scene made in Unreal Engine. My main goal was to create scene using modular workflow and learn more technical aspects of this engine like: shadows and types of lighting. All props was made and texture by me. You can see more screenshots here: http://www.artstation.com/artist/mcpr1de
This is my first scene made in Unreal Engine. My main goal was to create scene using modular workflow and learn more technical aspects of this engine like: shadows and types of lighting. All props was made and texture by me. You can see more screenshots here: http://www.artstation.com/artist/mcpr1de
Hey guys, first time taking environment to completion in Unreal 4. Any feedback as always is awesome and welcome for me to improve. I was not going for an exact match more my feel of it Concept by Oscar Cafaro concept artist @ Ubisoft Toronto, and thanks to Beefaroni for linking me to the concept which motivated me this…
I just picked up this game the other night. Pretty good work! Some of the voices seem a little odd, at least based upon the appearances of the characters, but still cool. The artwork & aesthetic is top-notch. I'm finding it a little difficult, even on "experienced" mode. Good work Epic guys!
https://www.artstation.com/artwork/xQL2W I'm alive! After one month of difficult lessons on the course of Alexander Boluzhenkov, I'm create full asset 3d model for unreal! Concept by suprbl concept designer - Victor Quaresma! Very big thanks for my Mentor! (https://www.artstation.com/skyground)
I would like to use the unreal engine, but I would like to know which is better for building games similar to Stardew and Harvest Moon, Mostly looking for who has more tutorials/info on the subject of farming and survival mechanics along with crafting and building/in-game customization.
https://cdna.artstation.com/p/assets/images/images/000/559/958/large/morgan-yon-26.jpg?1426773755 thats the image, but i dont know how to make the water surface in unreal :c some of the cable sinks in side soo