Hello! My name is Christopher Green, I am an experienced Technical Artist and Environment Modeler. I have been working in the game industry for over 5 years at 2K Marin with 2 shipped AAA titles (Bioshock 2 and The Bureau: XCOM Declassified.) I am very self-motivated, love to learn, I am above all else a dedicated team…
Hello Polycount, to start I'dont really now where to post this thread so I post here ^^ and secondly sorry for my aproximative english so, I'm french i'm studying IT (it's borring...) and i begin to learn 3d since almost two year ago now. later I would like to work in the CG "industie" like the most of you and I ask myself…
Hey all together, I just got to check this post again. Thank you all very much for your feedback and knowledge. Indeed its really by far not the best mesh to work with further (it shows also i still have to learn much about character retopology, reflecting the last days until now...). I have to try and fix the mask then…
If memory serves probably 2004, would have been in my early 40s at the time however working outside the entertainment sector doing automotive pre & production visualisation. EDIT: A tip, start posting work here or elsewhere, peer review can be a standalone catalyst in firing up the passion too 'Git Gud' :)
Hey guys Been forever since i last pimped anything so figured maybe i should ,but anyway I was wondering if you could give me some C&C on these 3 items of intrest. Fn-FAL assault rifle I modeled/textured for my folio/demo reel.It has a diffrent feel to it than my normal work goes I think,much more of a rugged style,which…
Hello! I have been using Maya for a while now and haven't had this problems with the baking of normal maps. But recently I've come upon some weird problems. Firstly: Exploding the mesh when baking does nothing. I have watched several tutorials on how to explode and bake mashes but can't make it work. What I've understood,…
Hi, I have been working with Blender for a while, but I've never posted anything so I don't know where to start. I hope this is the right place to ask. I guess I'm generalist, I have a lot of abstract renders but I also like architecture, some character animation, some creature designs and I really want to do character…
We are currently expanding our horse mobile game. We now require hand painted textures for our Arabian horse model. Job outline: 5 natural textures for the new Arabian horse breed. Along with 2 magical textures. The horse model and UVs already exist. This is purely a texturing job. Normal maps are not required, however all…
IMPORTANT INFORMATION: Job Type: Studio Pay Type: Salary Current UE3 / UDK Version: May 2011 3D Modeling Package: 3D Studio Max 2010 Digital Imaging Package: Adobe Photoshop CS3-CS5 Company Website: http://www.spiralgamestudios.com Apply Now! REQUIREMENTS:* Resume / CV. * Strong portfolio. * Attached samples. * Hard…