I can recommend these tutorials for Maya: Gnomon: - Introduction to Maya 2017: https://www.thegnomonworkshop.com/tutorials/introduction-to-maya-2017 ( very good but i suppose that you are already teaching the basic/intermediate stuffs so you can skip this ) - Creating a Sci-Fi Alleyway by Devon…
https://www.youtube.com/watch?v=TUOT19Xc9xY&list=PLtaNB4g9Hor8AizVUXNA2K76m5tm-DLKv&index=3 I have made a virtual reality MGS game (with optional non-VR mode) that recreates the boss fight against REX from MGS1 using assets from MGS4. The game is practically complete. All that's left is bug squashing and adding some…
Hiring Environment Modeler/Material Artists for an in-development low-mid budget science fiction film. Working from existing concept art, we are creating several science-fiction themed environments via Megascans, Substance, 3DsMax (or modeling platform of your choice) to be used in virtual production via Unreal Engine…
Hi Polycount, We're a small team of professionals working nights and weekends on making a 3D modeling software, we need your help! We'd love to speed up the development but for that we need to understand the market better. Who's using 3D modeling software? For what? What is important to them? This is where you come in. We…
Hello, awesome community. I'm a Junior 3D Modeler / Texture artist. I am finishing my Industrial Diploma of Advanced 3D modeling at CG Spectrum Colledge of Art and Animation next year and looking for on-site Junior position on internship all over Australia but remote work and overseas relocation options can be considered…
This is a bit of an odd thread... Of course one could argue that everything *could* be done in Zbrush. Or in Mudbox. Or in Max. Or in Blender ! If that's your thing, just go for it ! There is no need for confirmation. I think what it boils down to is the level of tolerance of different artists... For instance, I know I…
Ok I actually managed to Delete the Island of mesh that had inside the problematic uv tiles, it happened to be 2 UV tiles having this problem although it showed only one problem in the Substance error message, I so selected one after the other the uv tiles and detached from the main model , exporting without those islands…