Hello there!I'm looking for remote work as a 3D modeler and 3D Texturizer. I started working since 2011 in the 3D world in production teams and studios at a very young age, also as freelance. I have experience in the film industry, video games and commercials. Specialized in 3D modeling, lowpoly modeling, hardsurface 3D…
The final project for Game Art 1, creating a Game Environment. I've learned a lot over the course of Game Art 1 and I really think it's exemplified in my work.
Game EnvironmentFor our last project in Game Art I we were to make a Game Environment. For Inspiration I looked in my super beat up and bulky sketchbook from high school. It's based off this drawing of one of my old d&d characters, Hubertus, in his house (He's an Earth Genasi if you want to know / can tell). I then…
Hello again, I am Jonathan Barnett, I am a 3D artist and this is my most recent piece. It is a 3D adaptation of a wonderful work by Olga Kononenko I had a lot of fun working on the textures in substance painter as well as sculpting with Zbrush. This was my first time creating work with this stylization and I learned a lot…
This is my first time sculpting something in Zbrush from scratch, and after a week this is what I have for the pre-retopo mesh. Attached is also the concept I'm basing it off. Can I have some critique as how to improve, for example in the face/head region?