I am looking at the moment for some work, pleas feel free to contact me: uengineer4@gmail.com Basically I've worked in a lot of different areas, so I have good knowledge about some different tasks. I am working on indie prices. Mostly I would like to create some Textures! What I can do: -Procedural Materials in Substance…
I know this probably sounds stupid, but what exactly is the big difference between photo textures and PBR scans? I know that scans have more detail, but how exactly? I would like to incorporate them into my workflow soon but am not sure if it is worth the extra headache of creating a decal of say a road line or just taking…
This my first thing i've made in 3ds, so what would be the most efficient way to texture this. i tried to do the unwrap uvw > to flatten mapping but then i get ALOT of shapes,and i would thank there a easy way to do this. any type of info will help me greatly Please and Thanks haha :poly136: link to my (test portfolio) its…
hello to all. I am a 3D environment and props artist here for freelancing. Skiils: low and high props modeling. good command on sandbox2. UVing and texturing both organic and inorganic. my work http://www.game-artist.net/forums/finished-projects/11493-unpredictable-crysis-mod.html my showreel [ame]…
Hi great artists, i made my first paint texture ever. It should be resturant door for my modular set of old brick city (for inst. New York). Inspiration MAfia 2. Only Diffuse map, normal map just for wing door. I would like to kindly ask for feedbacks, because i would liek to be better and better. This is not possible…
Our studio has several junior artists requiring some ZBrush to Substance texturing workflow training. Looking for an industry expert to share their skills and techniques (1) day each week (1) hour sessions for the next few weeks if needed. We'll do this on Skype with the team and Mentor. Please send link to Artstation…
It may sound stupid but how people see changes they make in Photoshop on their 3d models immediately? Do they use 3d mode in PS? All tutorials on texturing I saw were in Substanse Designer/Painter, Modo, 3d Coat etc. Now I've decided to learn an old-school way to do things and the only way to see changes on the model I've…
Hey guys, Given that my skills aren't sufficient for me to enter the Unearthly Challenge this year, I thought I'd focus on improving my skills by entering the melee weapon workshop by modeling the Axtinguisher from TF2. http://boards.polycount.net/showthread.php?t=66595 I'm wondering what the best way would be to model the…
Have an existing 3d model, that needs some fixing up, not serious but and awkward job, may also need some help with textures. Will be fair on price, contact me if interested. Thanks.