I know this probably sounds stupid, but what exactly is the big difference between photo textures and PBR scans?
I know that scans have more detail, but how exactly? I would like to incorporate them into my workflow soon but am not sure if it is worth the extra headache of creating a decal of say a road line or just taking a photo.
Replies
Photo textures only capture color, and are mostly not calibrated.
A scan is an analytical piece of data, the photo is the method in which to capture it.
Technically speaking, photo textures can be considered scan data if the photographer had some defined real world values to compare against and prove the data is correct.
Colloquially speaking photo textures aren't scan data because they usually don't take this information into account.
I read somewhere that you need to basically make a grid then take photos of say 10 square meters but you may only use 1 meter taken from the center, why is it done like this? From what I understand I would have to either get up early in the morning or wait for overcast then go out and take photos. I was thinking instead of creating decals by hand it may be easier and look better to just scan what I need.
What kind of camera is best for creating scanned materials, I have this camera: https://www.bhphotovideo.com/c/product/1135402-REG/canon_9126b069_eos_rebel_t5_dslr.html/?c3api=3679,bing,2763659969,4585581963538020&msclkid=4806ab81e9731534ef41f1150d533414
Would a camera like this be good for photoscanning?